Two Towers is a large map in Shell Shockers. It is one of the older maps in game It can hold up to 18 players. Itwas moved to the private map pool in Version 0.27.8. It was moved back the public map pool is Version 0.28.2, and back to the private map pool in Version 0.38. It was added back the public map pool in Version 0.39.5 and added back to the private map pool in Version 0.40.1.
Features
The map features two towers, one large and one small, each with multiple floors. There’s a spot where you can jump between the two towers: from the top floor of the small tower (the fifth floor) to the sixth floor of the large tower. There are also several half-floors not included in the floor count, so the total number of floors could be much higher than six or four. This map is frequently used in KOTC League scrims, as it’s large and offers many different cooperative bases.
Ground Floor
The ground floor is where many players spawn, and some battles take place here. It's the only floor with grass on it. You can walk around the map for around two-thirds on the ground floor. You can walk on the first floor to the other team’s base to not get spotted that easily.
Second Floor
The second floor is a key connecting point between the towers and is a common area for battles. There are two stairs on the red side and two on the blue side that lead up to this floor. This makes it a hotspot for players who have respawned and are likely to head up the stairs to engage in battle. Sometimes, players will camp near the stairs, so if you're climbing up, be aware that you could be sniped. The danger is that there might be players on higher floors that you haven’t spotted, and they could snipe you from a distance, such as from the balcony area near the red side. Many players don’t look up while climbing the stairs. In the middle, there is a ladder on one side and stairs leading to the blue side on the other. The stairs area is a good place to defend, as there are two points you can use.
Third Floor
The third floor connects the two towers by a walkable bridge. If you are playing in Capture the Spatula or Teams mode and you are on the blue team, you can get to the third floor and snipe or use Eggsploder from above and shoot the area where the red team will make their way up to the second floor. This is also the floor of a staircase that wraps around the tower and leads all the way up to the top floor.
Big Tower
The taller of the two towers has many floors. In Capture The Spatula or Teams mode, the red team will spawn on a section of the ground floor, but there’s a possibility that they could spawn higher up in the tower. On the other hand, the blue team will spawn on the opposite side of the ground floor and also has a chance of spawning higher up.
Big Tower Balcony
There’s a balcony on the red side of the second and third floors, right above the ground floor. The blue player can use a long-range gun to kill opponents since they won’t expect you to be there.
Big Tower Fourth Floor
The fourth floor is a narrow hallway that houses two ladders. One ladder ascends to the third floor, while the other leads to the fifth floor. Occasionally, Red can spawn in this area.
Big Tower Fifth Floor
The fifth floor is a small square with a hole in the middle, as well as a balcony outside that players from the small towers’ top floor can jump to. There’s also a ladder on the side that leads to the rooftop, which can be used as a camping spot for the ladder.
Big Tower Sixth Floor/Rooftop
The top floor is a fairly small platform for players to snipe the players below them. If you are playing in Capture The Spatula mode and you are holding the spatula this is a great place for you and your teammates to remain the spatula under your teams control. If camping here, check the stairs always and you can throw grenades down.
Small Tower
The smaller tower of the two towers has five floors. The top floor serves as a connection between the two towers. In Capture The Spatula or Teams mode, the blue team will spawn on the ground floor of the smaller tower.
Small Tower floors three, four, and five
At floor three is the foot of the tower, at the back is an area leading to blue spawn point. Ammo generates here. Floors four and five are just floors wrapping to the top floor. Ammo generates in the tower. Camping can be done here.
Small Tower Fifth Floor/Rooftop
The fourth floor is a small area that provides access to the top of the walls. Additionally, there are small boxes that can lead players to the balcony of the fifth floor on the grand tower.
Tactics
- The Scrambler and Whipper often prevail on this map as it is a short range map with small levels and tight fighting area's. The RPEGG is also used on this map due to the high ground advantage but shotgun is used more due to the structure of the map.
- Check the stairs when you are on the top of the map.
- When at the top of the you could snipe or throw grenades down.
- Be aware of your surroundings because players on top of you can snipe you.
- This map is considered to be the best map for RPEGG in KOTC, but not as good as Cluckgrounds for Crackshot.
Trivia
- This map is a common map to be played in competitive and ranked KOTC games/leagues.
- Along with Bastion, Blue, Cluckgrounds, King's Court, Shellville, and some others.
- Originally, the jump between the towers was not possible.
- A Christmas version of the map was added temporarily.
- This map is the Content Creator Hazmatt's favorite map.

